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Ghost Recon Mission Pack
DESERT SIEGE
Date of Release: March 26, 2002

LATEST UPDATES:
This page last updated on: 2003 Dec 5
  • Added link to Jodit Haile bio
  • Added news about downloadable DS levels for Xbox


    RECOMMENDED QUICK LINKS

    The "Quick Links" section is here to give you rapid access to the links that will provide you with the most comprehensive and essential information you need to know about Desert Siege.

    Official Site
  • The Desert Siege page at Ghost Recon.com

    Interviews
  • Interview with Richard Dansky by GR Retreat


    OVERVIEW

    Africa, 2009. A simmering 60-year conflict boils over as famine ravages Eritrea. The Ghosts move in to safeguard the U.N. relief effort. As the war rages on, the Ghosts are drawn from the shores of the Red Sea to the heart of Ethiopia in their deadliest battles yet.

    Desert Siege is the name of the first mission pack for Ghost Recon.



    DEVELOPMENT HISTORY

    The following is a short summary of the development history of Desert Siege.

    Jul 30, 2003
  • Ubi Soft announces that Island Thunder Xbox has gone gold. Additional Desert Siege missions will be downloadable via Xbox Live.

    Dec 5, 2002
  • Ubi Soft announces that GR for the PlayStation 2 has shipped. The PS2 version includes all the missions from Ghost Recon and Desert Siege.

    April 12, 2002
  • A Desert Siege multiplayer patch is released. This patch is only for players who plan to host a Desert Siege server on their computer.

    Mar 26, 2002
  • Desert Siege hits store shelves!

    Feb 16, 2002
  • Ghost Recon.net posts that the Deset Siege box cover has made its first appearance at EB Games.com. It provides final confirmation about the total number of new maps and weapons.

    Jan 31, 2002
  • A preview published by IGN reveals the name of the GR mission pack as "Desert Siege".

    Dec 20, 2001
  • Ubi Soft officially announces that a mission pack for Ghost Recon will be released in March 2002.


    THE STORY

    Full-blown hostilities erupt between longtime opponents Eritrea and Ethiopia. Ethiopian forces, armed with Russian weapons, seize the coast of Eritrea and interrupt shipments flowing through the Red Sea. The Eritreans appeal to the other nations of the world asking for protection. The Ghosts are sent in ...


    GAME FEATURES

    Characters / Specialists
    One new specialist:
  • Jodit Haile - Support Class - carries the PKM. Jodit is an Eritrean partisan.

    Four specialists return from the original Ghost Recon:
  • Lindy Cohen
  • Dieter Munz
  • Scott Ibrahim
  • Nigel Tunney

    Game Types
    Two New Multiplayer Game Types:
  • Domination (Team only): The focus of Domination gameplay is on controlling territory. Points are scored for each second a particular defined bit of turf is “owned,” with “ownership” gained when a player enters a zone w/o any enemies present. Ownership is retained until another player from a different team enters.
  • Siege: Basic gameplay consists of one team defending a “base,” which is demarcated by colored smoke, while the other team or teams try to seize it. A base is considered seized if a team has a live soldier present in the “capture zone” at the heart of the enemy’s base for 5 seconds.

    New Multiplayer Stat feature
  • Leaderboard - The in-play leaderboard is activated by a keystroke. In team play, it shows teams sorted by score. All players are listed.

    Sound
  • Red Storm is making new audio enhancements for the mission pack.

    Mod Making Support
    An Editing Toolkit will be included with the mission pack. It will include the following:
  • 3dStudio MAX editor plugins - For MAX version 3.x and 4.x. Used to tag and export geometry for objects/maps as well as a plugin to be able to read RSB textures in MAX
  • RSB Editor – Stand-alone application used to give textures attributes used by the game
  • Lighting Tool - Stand alone application used to light levels
  • Over 50+ pages of documentation on how to use the tools.
  • Sample source files


    SUMMARY OF MAPS

    Desert Siege comes with a total of 13 maps:

    Single Player Maps
    1. Beach (Night)
    2. Refinery (Day)
    3. Train Depot (Day)
    4. Riverbed (Day)
    5. Aurora (Night)
    6. Ghost Town (Day)
    7. Roadblock (Day)
    8. Tank (Day)

    Multiplayer Maps
    1. Stronghold (Day)
    2. Farm (Day)
    3. Creekbed (Day)
    4. Wilderness (Day)
    5. Ravine (Day)



    WEAPONS

    Desert Siege introduces nine new weapons of which eight are multiplayer-only. All information is pulled from Jane’s infantry weapons (1999-2000 Edition).

    New Weapons (Multiplayer-only)

    1. Groza: The Groza is a Russian bullpup assault rifle design. It fires a 9x39mm round at a cyclic rate of 700 rounds per minute. The variant we are using utilizes an underbarrel GP25 40mm grenade launcher.

    2. Bizon 9mm: The Bizon is a Russian submachine gun. It fires a 9x18mm Makarov round at a cyclic rate of 700 rounds per minute.

    3. AN-94: The AN-94 is a Russian assault rifle design, slated to replace the AK74. It fires the Russian 5.45 mm round. It has two different rates of fire, depending on the cyclic setting. The first is a 2-round burst mode that cycles at 1800 rounds per minute. In fully automatic mode, the rifle cycles at 600 rounds per minute.

    4. A-91: The A-91 is a Russian compact assault rifle design. It fires a 9x39mm round at a cyclic rate of 800 rounds per minute.

    5. M60: The M60 is an American machine gun. It fires a 7.62x51mm round at a cyclic rate of 600 rounds per minute.

    6. FN-FAL Para Variant: The FN-FAL is a Belgian assault rifle manufactured by Fabrique Nationale. The Para variant is a slightly shorter and lighter version of the assault rifle designed for use by paratroops. It fires a 7.62x51mm round at a cyclic rate of 600 rounds per minute.

    7. H&K PSG-1: The PSG-1 is a sniper rifle manufactured by Heckler and Koch. The rifle fires a 7.62x51mm round in semi-automatic mode only.

    8. Barrett M98: The M98 is an American rifle manufactured by Barrett. The rifle fires a 0.338 Lapua Magnum round only in semi-automatic mode.

    Specialist Weapon - Single Player (also available in Multiplayer)

    9. PKM: The PKM is Russian machine gun. It fires a 7.62x54mm round at a cyclic rate of 700 rounds per minute.



    VEHICLES

    Desert Siege features two new enemy vehicles:

  • Pickup truck - Will have 2 soldiers with AK-47’s in the back and a driver with weapon.
  • Jeep - One soldier is in the back with AK-47 and driver with weapon.


    INTERVIEWS

    Please refer to GR Retreat's Interviews page for a complete list of the Desert Siege interviews done online.


    PREVIEWS

    No one has done a better job of collecting links to various previews of Ghost Recon than Rocky at Ghost Recon.net. There's no point for me to replicate his list here, so here's a link to GR.net's Previews section.


    REVIEWS

    Gone Gold.com has done an outstanding job collecting links of various Desert Siege reviews here.


    STRATEGY

    For Desert Siege strategy tips, check out GR.net's Desert Siege walkthroughs. Also make sure to watch Blur's outstanding Desert Siege replays here.


    SCREENSHOTS

    Please refer to GR Retreat's Screenshots page for exclusive screenshots of Desert Siege.


    SYSTEM REQUIREMENTS

    The following is a list of the miniumum requirements for Desert Siege. For best performance, check out our recommendations in our GR Tech Support page.

    Minimum System Requirements
  • Requires a copy of Ghost Recon
  • CPU - Pentium II 450 MHz processor or equivalent
  • Memory - 128 MB of RAM
  • Operating System - Windows 9x/ME/2000/XP
  • DirectX - DirectX 8.0 or higher (included on CD)
  • Hard Drive Space - 1 GB minimum hard drive space
  • CD-ROM - 4X or better
  • Video Card - 16MB DirectX 8.0 compatible 3D card
  • Sound Card - DirectX 8.0 compatible sound card
  • Internet/Network - Properly configured TCP/IP connection at 28.8 kbps or faster



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