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Ghost Recon Retreat
INTERVIEW ARCHIVE
This page last updated on Jan 7, 2005

The purpose of this page is to list a comprehensive collection of links to interviews and chats with people involved in the development of the Ghost Recon series. For those of you who enjoy the series and want to find out more "behind-the-scenes" information about the games, we feel that the interviews listed below are an invaluable resource.


EXCLUSIVE INTERVIEWS BY GHOST RECON RETREAT

The following are interviews that Ghost Recon Retreat conducted with Red Storm:
  • Jan 22, 2002 - Desert Siege Interview with Richard Dansky
  • Oct 4, 2002 - Island Thunder Dev Team Interview
  • May 21, 2004 - GR2 Xbox E3 Interview with Christian Allen



    INTERVIEWS & DEV TEAM CHATS

    GHOST RECON 2
  • Jun 25, 2004 - Interview with Producer, Heather Chandler by Team Xbox
  • Aug 31, 2004 - Interview with Producer, Heather Chandler by HomeLAN
  • Sep 12, 2004 - Interview with Game Designer, Christian Allen by GR.net
  • Oct 1, 2004 - Lone Wolf Interview at GR.com

    JUNGLE STORM
  • March 19, 2004 - Interview with Producer, Vincent Greco by Gaming Horizon

    ISLAND THUNDER
  • Aug 21, 2002 - Interview with Game Designer, Richard Dansky by EB Games
  • Aug 27, 2002 - Interview with Game Designer, Richard Dansky by HomeLAN Fed
  • Sep 27, 2002 - IT Developers Chat with RSE staff
  • Aug 6, 2003 - Interview with Christian Allen, GR:IT Xbox Assistant Game Designer
  • Summer 2003 - Interview with Heather Chandler, GR:IT Xbox Producer

    DESERT SIEGE
  • Jan 9, 2002 - Mission Pack interview by GR Incoming Fire
  • Feb 22, 2002 - Interview with Game Designer, Richard Dansky by EBgames.com
  • Mar 5, 2002 - DS Developers Chat with RSE staff
  • Mar 19, 2002 - Interview with Game Designer, Richard Dansky by HomeLAN Fed
  • Mar 28, 2002 - Interview with Game Designer, Richard Dansky by GameSpy

    GHOST RECON
  • Aug 8, 2001 - Interview with GR Lead Designer, Brian Upton by IGN.PC
  • Aug 13, 2001 - Interview with GR Producer, Darren Chukitus by GH3D
  • Aug 21, 2001 - Ghost Recon Week by PC Gameplay UK
  • Aug 21, 2001 - Interview with GR Lead Designer, Brian Upton by HomeLAN
  • Oct 25, 2001 - GR Developers Chat #1 with RSE staff
  • Nov 1, 2001 - Interview with GR Producer, Darren Chukitus by MGON
  • Nov 6, 2001 - Interview with Red Storm by the Electronic Playground
  • Nov 12, 2001 - Interview with GR Producer, Darren Chukitus by IGN.PC
  • Nov 13, 2001 - Interview with GR Lead Designer, Brian Upton by IGN.PC
  • Nov 14, 2001 - Interview with GR Mission Scripter, Gary Stelmack by IGN.PC
  • Nov 16, 2001 - Interview with GR Level Designer, John Sonedecker by IGN.PC
  • Dec 20, 2001 - GR Developers Chat #2 with RSE staff
  • Feb 19, 2002 - Interview with GR Artist, Thomas DeVries by GamerzBrain.com
  • Sep 18, 2002 - GR Artificial Intelligence Interview by PC Gamer
  • Aug 22, 2002 - Interview with GR Xbox Producer, Robbie Edwards by Gamers Depot
  • Aug 29, 2002 - Interview with RSE Dev Team by Xbox Gamers
  • Dec 4, 2002 - GR Xbox chat with Gary Stelmack
  • Jan 15, 2003 - GR Xbox interview with Robbie Edwards by GD Xbox
  • Dec 31, 2003 - Interview John Sonedecker former RSE Lead Artist by Ghost Recon.net

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